Now that all pros have filled their socks and got their legacy items, they're all about recalling "healthy 2000 pop classic" servers and how it's not fun if everyone has a shot at the pixels they've already collected
Or something about "broken economy on blue" that somehow doesn't exist now if there's ever a merge at the end of progression on green.
I really think, though, that they're just mad after 10 years they saved 10 million plat and got their item and worried it'll get slightly devalued four years from now.
Or realize if more people have their broken gear then everyone might realize gear can bring you 90% of the way to "great player" status, and they'd lose a bit of their own "legendary <class>" status.
People like to play games. Doesn't have to be super easy, but it does need to be more than wheel-spinning LFG. There's no inalienable right to remain ahead of the curve on gear, then lock it down with gatekeeping campaigns.
Lot of those young bucks would wreck you if given an opportunity to get the stuff you got, and ya know it.
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