Quote:
Originally Posted by Slave
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The patch notes were very undescriptive. Could you please explain what this change does in terms of game mechanics since you seem to know? Because I remember FD working on Live.
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On live the aggro would linger for a few seconds after a successful FD. Technically you're FD and the mobs wouldn't hit you, but to completely lose the aggro you had to wait a small bit of time (seconds) before you could get up again, regardless of LoS or aggro radius.
Certainly shouldn't be happening for minutes, though.