These arent changes I want implemented on this server, but I was curious what you thought about class changes to balance things out.
Heres what I would do do even the playing field:
- Bard - Reduce PBAOE songs range to 15
- Cleric - Nothing
- Druid - Remove group port spells
- Enchanter - Charm is too powerful- increase chance of break
- Magician - increase mana required by all spells
- Monk - remove Mend
- Necro - reduce pet damage and remove feign death
- Paladin -nothing
- Ranger - increase melee damage, minor innate regen and mana regen
- Rogue - add feign death
- Shad. Knight - nothing
- Shaman - nothing
- Warrior - innate regen and 10hp per Stamina. Dual wield at level, add mend
- Wizard - increase efficiency of DD spells, Only class that can port
What do you think?