Quote:
Originally Posted by fadetree
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If I thought the list system could be sufficiently baked, I'd agree with you, but I do not. There's no way to 'fix' the list system. I think it shoudl pass into history with the legacy items it covers now.
Even if you could 'fix' it, it's not EQ.
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I have yet to hear you or anyone else poke a hole in my "/list for a chance to kill the mob" idea. And I think that's because it's how EverQuest works: you show up somewhere, wait your turn, and then hope to get lucky. You do that with Hadden today, and you'd continue to do so with Hadden (or whoever else) tomorrow if you had to /list for a chance to kill him.
Everything else in the game works that way, so to me if /list does so also that's a win.