Quote:
Originally Posted by Stonewallx39
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... These might be way off but I use:
Dual wield chance= skill/400
...
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To be clear it's current skill / "max skill", which is a magic constant value per class. The theory I've heard is it is 400 for Monks and 500 (or even 600) for other classes.
Quote:
Originally Posted by Kich867
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Do those 2H damage bonus rules currently apply to Green or is that not until later?
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There may be a specific 2h damage bonus on Green. I'm not sure if anyone has specifically tested. We do know, however, the 2h bonus gets improved along with the Chardok 2.0 patch, which is years away on green.