Soloing with either is painful. I still think the summoning mobs is where the Sk edges the pally...because often those can be feared still (up to 55?).
Trading hit for hit and recovering hps it's pally a landslide. That said, you can pull some dirty tricks with a pet and clinging darkness.
Taps and HT got way better with post-Velious expansions. As it sits they are pretty marginal. I understand Unholy Aura increases tap/dot damage though which for a survivalist challenge might do better in the long-run than a big HT.
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