Quote:
Originally Posted by Loadsamoney
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Hey, if you're bringing me into a party as a Bard, you're keeping me. You're not just gonna use me as a portable mana battery and then throw me away.
Hybrids can't be that trodden upon in green, the experience penalty can't bug people that much.
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Have you not played on Green? They definitely are. Obviously since SK and Pally are great tanks you basically have to have one in your group unless you can find a Warrior. But that leads a lot of groups not to want many more people in the group if they don’t need them, much less another hybrid.
And if there’s a duo or trio that’s getting along just fine without a hybrid good luck getting them to let you join as a hybrid.
Quote:
Originally Posted by eqravenprince
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Blue is easier since you can way more easily twink a character out. If you want harder, more people, and more traditional leveling up, then Green. I prefer Green as I like a challenge.
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People say this but it hasn’t been my experience. It was certainly fun starting from scratch, but I haven’t noticed any difference in group success or ease vs Blue. Groups I was in were chain pulling yellows and reds from pre-level 10 on. The only reason leveling on Green is “harder” is basically because there’s no mana regen until level 29 so the downtime for medding is increased.