I know classic Nazis will hate me. But I do wish raid mobs variances, would either go Away or shrink to almost nothing IE instead of +/- 8 hours(total fo 16 hour window), make it +/- 30 mins up to 2 hours.
Reason being, is this game isn't classic by a long shot. Yes its probably closest thing to classic out there. But come on Clickys/Recharge/FTE yellow text/Hand holding bs/Non dial up/Computers able to do 2000% more output then what people had 99-2002. Its not admins fault..
Most those who play this game 99.9% are people who played original (much love). Meaning most are 35+. With family's and such. Clearly those who can sock 16+ hours straight. Either cares 0 about family, or still probably never had a partner
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That alone would fix socking. Now to fix raid scene. GM force rotation. Pretty much if your able to kill said dragon and proved that you had. Congrats your on rotation. IE Guild1,guild2,guild3... Guild4 wants to get in has to snipe it during other guilds rotation.
Also when target spawns, whoever turn it is has 15/30 mins to engage.
People claiming that their enjoyment is the race, is silly. Racing wasn't a thing in classic. Heck it was who did the most dmg. Heck 95% server only had 1-2 guilds even able to do dragons. Most were alliances of smaller guilds taking down raid targets.
Racing isn't anything. EQ raiding is all about Zerg(not a single green raiding guild isn't zerging targets down fyi)