A lot of tank gear has str, and warriors tend to gear dex anyway for their procs. With that in mind I don’t believe the opportunity cost of carry capacity sacrificed isn’t really worth the pay off of carrying a second suit.
An extra weapon that doesn’t draw so much aggro isn’t a bad idea though. It’s fun to play a warrior kept in low health berserker mode, especially in the 50s once disciplines come in to being. Either scoring a few huge hits with fell strike, crip spamming with mighty blow or simply using the slower burning faster reuse options.
Generally in early era Everquest +stats don’t make a huge difference compared to skills and levels. No matter how much str/dex you stack a warrior’s kick won’t fly.
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