If Dev's were biased to their classes why was the Paladin so mehish in classic/kunark considering the lead designer (Brad) was a Paladin.
Class needed some niceties that werent added till Luclin onward. (243 pt undead proc spell, 25% self haste buff in the 40s, fast cast root 1.0 second (shackle of tunare), better heals, better stuns (8-12 second durations)
I mean 75 Archery skill as an example of the over all weakening of the class vrs PvE in classic. They should have been given better damage vrs Undead as per their DnD lore mechanics.
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