even if Xp for these classes was working as intended, The misconception that most people have about hybrids on this server will insure you're still not gonna get a group unless it is a bunch of friends. What Id like to find out;Is deaths based on percentage of the xp you obtain or need to advance? Currently it sure feels like my Ranger looses double the xp on a death than my warrior.
Id much rather see mobs take off at 1/4 health as they did on live than have xp changed. A major reason you never went into kunark or old world places w/o some kind of snare in this era was you'd train yourself if you did. This change alone would give reason to group rangers/druids/wizards//bards for snare and SK/Necro for engulfing darkness....... Which change benefits more classes?
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