Thread: Game Mechanics: Un-nerf caster 40 damage cap!!!
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Old 10-08-2020, 02:53 PM
Ivory Ivory is offline
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Join Date: Apr 2014
Posts: 1,019
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Let us look at some high end weapons! And then you gotta think, how could the classic caster damage cap REALLY be 40.... when there are so many weapons higher than 40?

First up, of course, me dream rod

http://wiki.project1999.com/Rod_of_Annihilation

BUT there are more!!

http://wiki.project1999.com/Shovel_of_the_Harvest

Why would they put this all/all weapon in ... if casters were excluded in such a big way from a damage cap? Makes no sense!!

http://wiki.project1999.com/Primal_Velium_Brawl_Stick

Or these fine velium weapons!! Makes no sense!!

http://wiki.project1999.com/Priceles...um_Brawl_Stick


Your honors, I would have you postulate on why all these weapons exist in classic ALL THE WAY TO VELIOUS with a higher than 40 damage on them for casters... if the classic damage cap was really 40 damage.

The answer is, they wouldn't have!!!

I rest my case. Checkmate. Especially since the ONLY "evidence" they have for making this change is that "40 damage is what it is on live right now" (which is no reason at all!!!)