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Old 11-24-2020, 09:48 AM
Zuranthium Zuranthium is offline
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Join Date: May 2011
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Quote:
Originally Posted by Fammaden [You must be logged in to view images. Log in or Register.]
That's because (unpopular opinion?) outdoor Kunark zones suck fucking ass. They look kinda nice in appearance and lore, but mostly blow for any practical purpose aside from bard swarming or quadding and shit in some of them. Kunark grouping is all about the dungeons and really in the 30s/40s the old world is far better for just about anyone in just about every way.
Quote:
Originally Posted by Seducio [You must be logged in to view images. Log in or Register.]
Agree on a exp efficiency basis. Back in the day though the novelty factor was a bigger deal than it is today.
It wasn't just about novelty back in the day, but overcrowding. Old World zones were insanely overpopulated in the months before Kunark. There would be 100 people in South Karana. Full groups of 6 would be sitting at 1 Gnoll spire outside Splitpaw. Kunark added a ton of content and the outdoor zones were far more populated with level-appropriate things to hunt than the Old World outdoor zones. Those zones were amazing because they allowed people to actually roam around hunt (even if the majority of groups would end up stick to a wall while 1 person pulled), an enjoyable game experience that is the essence of Everquest.

If the ZEM's on Green were Classic, then outdoor Kunark zones would be fine leveling spots still. Although note, shortly after Kunark launched, people complained the dungeons weren't worth it in comparison to Old World dungeons. They buffed up the ZEM's in those zones in response, although not to anything amazing (particularly considering the comparative difficulty).

Quote:
Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
I don't think guards are supposed to be EXP mobs TBH I would nerf the shit out of them.
Guard killing (and various other static level 35+ NPC's) was happening everywhere in Classic, and remained the best way to level, particularly in the city zones with high ZEM. The first person to get level 60 just perma camped an NPC in South Qeynos, and as a Ranger! They eventually nerfed the spawn times of popularly camped NPC's, and made city Gate guards essentially worthless for exping, but certain Old World areas still remained the best place to exp.
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