dmg / delay for offhand
The way that I understand it, is that for your offhand weapon delay doesn't matter but dmg/delay ratio is counted. So if a weapon has a good dmg/delay ratio that's what you'll want to use, even if it is slow (high delay).
That's why you see so many people using adamantite club (15 dmg / 25 delay) and stave of shielding (17 dmg / 28 delay) offhand.
And if you like human, stick with it. I think they look cooler than Iksar even though Iksar have more utility. Also iksar have a 20% xp penalty which really starts to hurt 50+. Play the game the way you want.
Hope that helps!
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