Necros are amazingly self sufficient- while still being great (if not under appreciated) contributors to groups.
Clerics CAN solo... but much more down/med time between, and not greater than blue con mobs.
Necros are great for when your playing time is limited and/or sporadic. You can log on, play for awhile, soloing mobs wherever is open and log when your time availability is up.
Clerics are great for groups, but again- depending upon the amount of time you are able to commit, might take awhile to get a good exp grinding group rolling and then if time is up... you gotta log and that can bum out the entire group, if no replacement is readily available. That is up to you and your level of communication, and comfort in that kind of scenario.
Having played both, and never gotten to neckbeard/endgame levels, I can say that on the journey through the low/mid levels, Clerics get more random assistance from other peeps. (ie- free hand me down gear, deals on wis jewelry, consideration on nearby no drop stuff, etc.) I can't say I've ever been shunned on my Necro, but most folks know they are pretty self sufficient and can farm whatever they need for themselves... because they can! mmmuuuahahahaha
Those are my top two classes by far, and I enjoy splitting time between the two. Either way, you can't go wrong; really just determined by the amount of time you can commit to play each session, but primarily- your own personal preference. Play what you have the most fun playing!!!
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