between SK and paladin, who can actually fight through a dungeon better? I am interested in playing an SK but my paladin right now does pretty well with lull, root, heals, and stuns to deal with those pesky casters.
i get that an SK with invis and FD available can move thru a dungeon better, but they cant deal with adds, and since they're mostly face tanking in most dungeons, downtime is probably too slow to actually fight thru a dungeon from entrance to wherever. I'd also imagine FD splitting isn't always feasible.
I'd like a melee class that can actually fight her way thru a dungeon rather than just be good at evading or FDing your way thru it. Is paladin a good pick for this?
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