Thread: Game Mechanics: 50+ Experience Table Incorrect
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Old 12-30-2020, 05:03 PM
ewjax ewjax is offline
Aviak


Join Date: Oct 2019
Posts: 81
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I also have quantifiable data that supports the original post:

Data source: solo kills of entry area of Howling Stones mobs by a human Enchanter. Data gathered across many mobs and a curve fit performed to determine the average number of kills necessary to gain 1% exp.

Level 52: 1.14 kills
Level 53: 1.33 kills
Level 54: 2.86 kills
Level 55: 3.41 kills
Level 56: 3.62 kills

Conclusion: Level 54 is showing it is a double-hell level, as expected. However, Levels 55 and 56, supposedly only single-hell levels, should be showing much less exp required, but as can be seen, they are actually worse than 54.