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Old 01-02-2021, 06:06 PM
Snaggles Snaggles is offline
Planar Protector


Join Date: Jul 2011
Posts: 3,188
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Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
On my Shadow Knight I do quite a bit more damage with Innoruuk's Curse than with a 19/25 1H weapon. Epic proc and 2H damage bonus count for a lot, with a slight additional gain from higher riposte damage. 'Course that's hardly a concern for a Paladin! Of the weapons Paladins have available, some of the very best droppable 2H might be preferred for solo'ing but in groups I'd use the Jeldorin fulltime over anything obtained prior to Temple Veeshan-level loot. Historically I situationally used a Jeldorin even into Planes of Power era since it saw benefit from the Luclin-era healing Alt. Advance abilities.

Danth
Good to know [You must be logged in to view images. Log in or Register.]. Yea the sk epic is amazing; prob even more so with the 2h changes. It would take a lot to justify not using in most situations since crosses over from tanking to low aggro dps so fluidly.

The Jeldorin is probably the best non-raider tank weapon for a paladin (and closest comparative to the sk epic). Something to likely look at once your fine tuning gear, especially as a non-raider having to rely on the tunnel. Leveling up a fungi and DW helm or DW BP and 2h will get you there much quicker.

In the end knights are there to snap and hold aggro. A bit of pulling on occasion and once in a while pull off a trick to save the group. If your paying attention nobody cares what weapon you are using.
Last edited by Snaggles; 01-02-2021 at 06:14 PM..