I agree with the kittens sentiment that the purpose of the serpentine draft was to provide the casual community a chance to experience encounters they otherwise wouldn’t. Also ST didn’t exactly do itself any favors by leading with the “where do I sign up for free mobs” statement.
Still, there should be a barrier of entry. ST has ran the green server pretty much since day 1. So in my opinion, they should be held to a little bit higher standard than an established blue leveling guild who managed to take down a vindi.
So what would that barrier be? Tov and velious targets would be close to unfair, as you don’t see non friotag guilds take them down. Vindi is a decent measuring stick.
Player requirements for guild? I think 50 individual players with a level 50+ Is a good number. Assuming 60% of the raid force would show up during prime time raid batphones, thats enough people to take down most content.
I think we should require them to win a contested (non earthquake) kunark dragon + maybe 1 more naggy/vox/fear golem.
Sev, gore, VP. Vp dragons can be done with as low as 9-10 people. If they can snag one, let them on. I can guarantee that we would go hard in the paint to beat them. I personally would find it hilarious to beat their asses in their own kunark ass content. I hate VP, but I would show up to a VP sock If I was around if it meant beating ST in Kunark.
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60 GrandMaster <Aftermath>
Tarew Marr former <Noble Lion> 
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