I’m curious if there’s a mechanic where rain spells individual waves have a higher chance to resist than a static direct damage nuke. The rain spell I’m currently using
http://wiki.project1999.com/Tears_of_Solusek has the same fire resist check as my main fire DD, both at -10. I definitely did notice the magic based rain seemed to resist individual waves more frequently then my fire dd, but that was a magic check of 0, so it’s possible that was the major factor.
I haven’t used the new fire rain as much but I’ll do some more testing and check back. I will say if a one wave resists the efficiency is pretty close to my current DD so it’s almost a hedge against a full on resist of dd with some upside when all three waves hit (which they usually do).
I’m totally a novice though and really appreciate the input and would love to hear from others.