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Old 03-22-2021, 10:11 AM
TripSin TripSin is offline
Sarnak


Join Date: Aug 2016
Posts: 462
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Quote:
Originally Posted by yyrkoon [You must be logged in to view images. Log in or Register.]
i play a warrior and quite frankly i have to agree with the OP
it's some bullshit .

i literally cannot kill a green mob unless it's 30 levels below me . and even then, as soon as it starts to flee, i have to chase it and aggro more shit .

i see enchanters and necros soloing whole camps for mad cash while i still have banded in some slots and i'm 50+ .

i dont know what pisses me off more though, enhanters or necros . at laest the enchanters get blown to pieces half the time their pet breaks or they LD or somehing . necro fear and snare combo is borderline an exploit of game mechanics . i can guarantee verant never intended people to snare and fear mobs and kill them without ever getting hit . this is called SKIPPING CONTENT, content in this case being getting your face smashed in by the monsters .

in the same fashion as root and snaer do not stack, (and root and fear do not stack), fear and snare should not stack .

let me repeat it for the distracted . FEAR AND SNARE SHOULD NOT STACK
By your and OP's logic you want them to nerf classes that can solo because you're frustrated after choosing a class that can't. Enchanter, necro, bards, mages, shaman, druids, and wizards can all be powerful solo'ing classes but it doesn't make sense to nerf them just to make you feel better. EverQuest is full of design flaws but it is what it is. They were more excusable back in the day because EverQuest was a first-of-its-kind, novel industry-changer.
Last edited by TripSin; 03-22-2021 at 10:14 AM..