A contemporary "elite" enchanter from FoH:
Vanilla:
"Before any expansions were released, enchanters were soloing the ghoul lord and fire giants area with charmed pets."
Kunark:
"When kunark was released, we kept pets in groups in Sebilis that doubled the entire groups experience over a 4 or 5 hour experience grind. "
Velious:
"During Velious, we could charm giants in Kael that easily netted twice the exp normally recieved in an experience group. Velious is where the environments started to change and become much more favorable to charming. Once equipment and player stats started reaching the proportions they did in velious, the risk of charm became trivial. "
Any questions from the peanut gallery?
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