Quote:
Originally Posted by ryandward
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Mage / Wiz
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Hate to break it to you, but Mage/Wiz is actually a rather poor combo. I'm not saying you can't grind with it or level effectively together - but there are no real force multipliers or complimentary skills between the classes except wizard root and stuns. Remember that any duo can buy ports - so choosing a duo partner based on their travel ability isn't as effective. You have to focus on what they can actually do in terms of grinding, camping, etc.
Mage/Mage is far superior to Wizard/Mage in that regard, since they can use pets that compliment each other. For example - backstabbing water pet and earth pet. With proper pet commands, positioning is rather easy to make sure the earth always has aggro.
And since a wizard has to med so much without C2, you could just have another mage and just summon a useless 50+ fire pet to spam nukes. They'd probably top the wizard's long-term damage over the course of a grind session - and obviously an air/water vocarate pet would be superior to that.