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Old 05-06-2021, 12:00 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,342
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Yea, EQ should be using your total AGI (including negative modifiers) when calculating your avoidance.

Here's a table (pinch of salt) that tells you how much penalty or boost to avoidance you get depending on your agility and level:

Code:
		Level		Agility
40+	20-39	7-19	1-6	
-24	-24	-24	-24	1
-23	-23	-23	-23	2-3
-22	-22	-22	-22	4
-21	-21	-21	-21	5-6
-20	-20	-20	-20	7-8
-19	-19	-19	-19	9
-18	-18	-18	-18	10-11
-17	-17	-17	-17	12
-16	-16	-16	-16	 13-14
-15	-15	-15	-15	 15-16
-14	-14	-14	-14	17
-13	-13	-13	-13	 18-19
-12	-12	-12	-12	20
-11	-11	-11	-11	 21-22
-10	-10	-10	-10	 23-24
-9	-9	-9	-9	25
-8	-8	-8	-8	 26-27
-7	-7	-7	-7	28
-6	-6	-6	-6	 29-30
-5	-5	-5	-5	 31-32
-4	-4	-4	-4	33
-3	-3	-3	-3	 34-35
-2	-2	-2	-2	36
-1	-1	-1	-1	 37-38
0	0	0	0	 39-65
1	1	1	1	 66-70
5	5	5	5	 71-74
39	33	23	9	75
40	33	23	10	 76-79
41	34	24	11	80
42	35	25	12	 81-85
42	36	26	12	 86-90
43	36	26	13	 91-95
44	37	27	14	 96-99
45	38	28	15	100
45	??	29		 101-105
46	??	29		 106-110
47	??	30		 111-115
47	??	31		 116-119
48	??	32?		120
49	??	32?		 121-125
50				 126-135
51				136
If your agility is still below 75 by level 7 you'll be far less effective at avoiding attacks than you otherwise would have been. Shouldn't be too important with a fungi though.

Get a cheap agi item and you'll be fine at later levels.