Quote:
Originally Posted by cd288
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We'll have to wait and see, I suppose. I think you're only looking at it from your own experience and ignoring a large group of the playerbase that exists and plays outside of your 'way'. I don't think as many people around here chase the next TLP as you think. The majority of players I know in game don't and there isn't a large presence of people here on the forums that seem to, either, just a vocal few. Below are the words directly from P99's "About Project1999" page. This was the original intent of P99 as stated by the creators and what new players see when they come here. The recycle/TLP thing you're fixated on came later because it sounded like a good idea and they've been trying to come up with a way to make it work but obviously have not yet hammered out all the details. I believe the staff has even cast uncertainty themselves on the future of Green in some buried posts that maybe I'll dig up later for you when I have more time.
As we know from years of precedent, ideas outside of the original scope of the project grow and die at a similar rate - the original scope is the only thing that has held true for a decade. To think that they will just completely ignore the will of the playerbase entirely in regards to the future of the project is naive and disregards years of precedent as there are multiple instances of decisions being swayed by the sentiments of the playerbase. Nothing outside of this original scope is guaranteed, and as I mentioned before, just because Nil/Rog has an idea, even stated as going to happen, doesn't mean it will. How do you explain the Discord server? It even went as far as being listed on main page before being cancelled. Surely that should have happend if they 100% follow through with what they say in forum posts or roundtables. Things change, their ideas change, their lives change, and their plans change, except for this;
Project 1999 started development in 2008, and was released in October of 2009. The mission of the project is to create the classic feeling that many had during the early days of Everquest during those time periods, starting with Classic content and releasing the other expansions and content on a similar timeline that was experienced on Live. The server will stop at Velious, at which point many options will be considered, including possible custom content that will maintain the spirit of the game, and/or an additional new server starting over at Pre-Kunark.
Congratulations on Mission Accomplished, P99 Team!