Quote:
Originally Posted by cd288
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The thing is though some servers did have lengthy player run lists (I remember a really long one for Najena JBoots on one server, for example). And generally if you left you were no longer considered part of the list. Certain people did wait on them for days, but it was more rare. And the primary reason it was more rare was because people were super hesitant to do any sort of account sharing at all back then. So you had to do the whole list yourself.
So technically, the idea of a list isn't unclassic, it's just that account sharing allows people to actually complete the list if it's days long.
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It is unclassic in the sense that the vast, vast majority of servers did not have multi-day lists. I think most reasonable people would agree that in a game with literally hundreds of camps, and more than twenty different live servers ... having a single camp with a single multi-day long line on a single server is not representative.
On virtually every camp in the game, on virtually every server, you
were not rewarded for sitting in-game for 24+ hours. To put it another way, for 99.99+% of all classic players' playtime, the game did not reward sitting for
days ... and therefore it makes absolutely no sense for our emulation of that game work to reward that activity.