Quote:
Originally Posted by greatdane
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Caster mobs are just grotesquely overpowered. Shaman mobs in particular, considering they'll slow you, dot/nuke you, debuff you, and heal themselves. It's one of the biggest design flaws of Everquest that caster mobs basically have the same HP and melee damage as warrior mobs while also casting spells more effectively than players and generally aren't subjected to channeling checks. Caster mobs are easily several times as hard as equivalent warrior mobs, and they're never worth killing for exp. I honestly can't imagine what Verant was thinking when they designed that.
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They are not supposed to be this strong, on live it was actually better getting caster mobs because they would cast lower tier spells and had less hp than war mobs. For some reason here mobs have full access to their spells and an enhanced ai to use them so you get blinded and rooted a lot more often. Not to mention the ice comets....