Thread: Game Mechanics: Persistent instaclick item use on Blue
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Old 12-02-2021, 08:34 AM
Loke Loke is offline
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Join Date: Feb 2010
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This is a perfect example of why aiming for classic mechanics is better than classic experience. Emergent game play is more interesting and engaging than engineered game play. So after 20+ years of playing EQ, players figured out ways to maximize the efficacy of items in the game... so what? One way or another raiders are going to find a way to trivialize content with enough time. We've seen nerfed clickes, rooted dragons, removal of push interrupt, and countless other tweaks... and while the strategies have changed, the content remains trivial.

People are never going to agree on what constitutes a "classic experience", but aiming for classic mechanics like the server seemed to do in the first few years is much less controversial. Remember when "not classic" actually meant something, and any changes needed to be supported by evidence?

More non-classic changes isn't the solution.
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