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Old 12-02-2021, 08:00 PM
unsunghero unsunghero is offline
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Join Date: Aug 2015
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Quote:
Originally Posted by hagglebaby [You must be logged in to view images. Log in or Register.]
Ok It’s working and I’m getting wrecked occasionally. I’m about 70% of the way through lvl 28 and have died without rez three times. The keys for me were: Mana jewelry, poison wind censor, four nukes, well timed bashes, gating when the mob is too strong, coming back and doing the other spawn when you know the north spawn is too strong.
I leveled exclusively always only taking on combinations of green cons that still gave exp and low blues. I liked this spread because it was easy to tell which mobs were higher level (blue). The majority of mobs I killed in my char’s lifetime were green, I’d say 60% green 40% blue

The advantage to this is I think I’ve only died maybe 5ish times total on my enchanter from levs 1-51 (current), and 2 of those were to latency issues. Mobs miss way more often and when they do land, even to a squishy cloth caster, they don’t hit as hard when you are significantly higher level than them. Mobs that would normally be hitting me for 60ish would only be hitting for like 10-15 damage most swings because I had enough levels on them

I personally think this is the sweet spot for which mobs to target. You’d think you’d be trading less exp for less risk, but it’s really not that much slower exp because you can also kill faster. And it means more loot in a given period of time due to faster kills