Quote:
Originally Posted by eqravenprince
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I generally agree with play whatever sounds fun. Sometimes fun for me is most efficient.
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Ok but the point is with the 4 you listed this group isn't going to be min/maxed regardless of what you add. Though the two I mentioned will be as close as you'll get without replacing another one or two
Also going to go against the grain, kick the shaman instead of the druid. You already have an enchanter. If you didn't then I'd agree with kicking the druid, but in this group he serves more of a purpose than the shammie