Thread: Wizard fix
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  #34  
Old 12-22-2021, 04:30 PM
Ravager Ravager is offline
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Join Date: Dec 2011
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Not saying it’s bad to do that stuff as a wizard, but thanks for the sarcasm. I’m saying there’s no need to take a wizard in the group just because they can do those things since you can already cover that utility with way more useful classes. Unfortunately wizards were just structured in a way that didn’t work well for the way people played the game (which was different from how the devs thought they’d play it).
No, the unfortunate thing is that people perpetuate this kind of thinking which keeps some classes out of groups. This game is EASY. There's a walkthrough for everything. The most fun I've had in this game has been when playing janky group compositions, and yes, that requires some level of competence using your class to the best of its ability. But go ahead and min-max. Wizards don't need fixing.