Level caps is such a terrible idea and def only suggest by people who haven't played EQ pvp in the last 5 years or just lost 24/7 if they did.
Level locking on any of the shit box's I've played on has only promoted creating multiple characters. And that sucked because to me because it took away the penalty of dying. Kill someone at Frenzy in lguk and they just log on another capped character somewhere In Norrath to keep farming something else. It's like I don't even exist to them.
Red99 was the same of course after years of stagnation but with OG xp and no Level caps you at least get some time before it happens.
It's not the PvP fest you think it is, it's just more ways for people to avoid it and PvE, which is the goal for most people playing EQ, even on a red server.
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y'all ever think about how yr backstory isn't tragic enough to ever become a superhero? ya i think bout that a lot.
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