I think a level cap would be fantastic for teams. Varying advantages for various teams at different points of the timeline, prevents no lifers from overwhelming one side ...
But would it? There would need to be some kind of code that would prevent toons outside the level range from engaging in and kind of pvp without flagging them for it. 30~ish bard hit your target with a selos? Kill that fucker.
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Quote:
Originally Posted by Derubael
You're just a british meatball.
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Red99: 60 Ranger / 60 Rogue / 60 Monk / 60 Necro / 55 Wiz / 54 Paladin / 54 Bard / 48 Druid
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