Quote:
Originally Posted by SantagarBrax
[You must be logged in to view images. Log in or Register.]
Sometimes, you have to tell your children no. EQ should have told those players asking for instancing and rotations "No" because that decision and the Atari mindset of "quantity over quality" were the two main reasons Live died. The divergence of the playstyles, casual with friends vs. end game raiding, was natural yet it wasn't necessary to choose one over the other. EQ should have kept both the way it was and is here on p99. This is what made the best Everquest and MMO ever.
|
Players never really "asked" for instancing - it was introduced in the LDoN expansion as a test to see if EQ Live could move to that system as a fix for the open world problems.
EQ live had many issues, but after Planes of Powers, they had 3 expansions that were considered failures. LoY, LDoN, and Gates of Discord. GoD was a mess and by the time OoW came out to try and fix the issues from GoD, players had enough - Live lost a massive chunk of their player base (server mergers) and most never came back. WoW had a big following from their previous games, much easier to level and gear... overall it appealed to the masses.