Quote:
Originally Posted by eisley
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Yep. Precisely.
My suggestion is that once you spawn a Quillmane, have the Ranger get the next spawning mob and go to it, Highsun and follow it for a half hour. Use Zilz and /loc and map it's path out in MSpaint.
Kill it. Next spawn, do it again. Repeat this a few times, killing it immediately when you get a known spawn route. When QM pops on its' death, you can confirm that map and move on.
It took a lot more work to get it sorted, but at this point, I consider it no harder to farm than before. I got 3 in a few hours the other day.
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I am going to have to disagree with this entirely. It is MUCH harder due to the fact that the PHs can seem to to be almost anywhere, with a much wider variety of types of spawns. It also now requires more people. You now need
at least 2 max track rangers to split the zone in half. We have tried everything suggested here. We got one single quillmane spawn when we first showed up to try and figure this out. It spawned within 5 minutes of killing PH's in the south half of the zone. Since that first spawn we have spent over 12 hours trying to get a quillmane spawn with not a single spawn. Every time we thought we had it figured out and narrowed down to the single 78 seconds respawn, after a few kills like this, the next spawn (or quillmane) didn't show up 78 seconds later and we seemingly lost all progress. We have tried mass AoE'ing, we have tried literally everything, multiple bards, you name it. This was much easier to do before and literally could have done solo by any pet class with pet track or a single max track ranger.
If anybody has any more info other than vague info like find the place holder then just hit track 78 seconds later, please do share. Because it is most definitely not that simple seeing as how a max track ranger cannot see the whole zone. You would need multiple spread out to cover everything. Screenshots of GINA maps with routes and spawn points, % chance of different PHs, would be a tremendous help if anybody has started to map any of this out and has it saved.
We are super frustrated trying to figure this out because as people have said, it shouldnt be too much harder than before but I find it very highly unlikely we were just on so bad of a RNG streak that we didnt pop a quillmane for 12 hours.
There also seems to be conflicting info on what the "classic spawn mechanics" were like. I see several claims that the PH could only spawn in the souther section of the zone between the west wall, KFC, Hermit, and Splitpaw. But I am quite certain PHs are spawning north of splitpaw maybe even as north as the NK bridge/Centaur village area and that directly contradicts alot of the info I have read in here.