Quote:
Originally Posted by BarackObooma
[You must be logged in to view images. Log in or Register.]
My two cents why Barbarians are better than Dwarves imo, especially leveling.
My Barbarian rogue twink had 255 strength with a fungi on unbuffed at level 18. Likely cannot do that with any other race. (300+ backstabs at 29)
Barbarians have 13 more starting strength and 5 more stamina than Dwarves. That means if a Barb and Dwarf had the same gear that gets a Dwarf to 255 str, the Barb can swap out both of their rings for MR rings and have +28 MR vs. the Dwarves extra 5.
Barbarians have slam which is extremely useful against casters. I was able to solo Unrest basement 30-40 due to this. The hags are nasty otherwise. If you're soloing you're not backstabbing anyway (except for extra melee hit, Slam can save your life).
Very popular bracers leveling are Heroes bracers, +10 strength for 150pp. Barbarians can wear, Dwarves cannot.
None of those reasons outweigh personal look preferences or if you have a hard on for barrel rolls. Otherwise, min/max, Barbarian is always #1.
|
If you are twinking your character out then it hardly matters honestly. Yea barbarians might be moderately more powerful with more STR early levels, but any advantage you are gaining from racial stats will be miniscule in comparison to the power gained by good weapons, a fungi tunic, and a solid haste item. All of this also means you will likely be holding agro a lot of the time and won't really get to backstab that much while leveling.
If you plan to do end game content on a rogue starting STR becomes almost entirely irrelevant because STR is incredibly easy to cap as a rogue, which is why many people will advise you not to put all your points in it when starting out. STA is the harder stat to cap, but you're only gaining 4hp per 1 Sta at level 60 which isn't significant enough for me to advise starting a specific race just for some extra Sta.
I highly advise people pick the race they think looks coolest when starting a rogue because a rogues power comes from gear not from starting stats. We do get illusion masks though, so that offers a bit more choice.