Quote:
Originally Posted by socialist
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To be honest, that doesn't mean very much. People didn't know shit back then. It's very likely that the power of charm simply hadn't been widely discovered at the time. I remember many players believed that Harmony was a mana regeneration buff, and that sitting too close to a mob's spawning point would stop it from respawning. The fact that people weren't soloing much with enchanters in 1999 is not evidence of anything. Tons of things just weren't known, and this type of game was a brand new concept back then. The whole notion of soloing difficult stuff was something many players didn't even consider.
I remember that at the time, many thought shaman was a bad class because they didn't do much damage and didn't have particularly good heals, and damage shield was considered one of the most important buffs in the game which shamans didn't have. Few had figured out how much slows matter, or that canni-dancing can vastly increase your mana resources throughout a playsession. Things were just not known in 1999, and information wasn't widely available. Everyone was figuring it all out almost exclusively from personal experience and whatever their buddies told them, which was often hilariously incorrect.
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Yeah, live had 20x players vs. what we have here, but none of them knew how to cast their character's spells
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