Quote:
Originally Posted by PlsNoBan
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One thing I didn't see mentioned (granted I skimmed) is plugging. My brief stint on red was a non-stop plugfest. If someone wasn't clearly winning they were immediately B-lining to the nearest zoneline and alt f4'ing to avoid YT. I don't know what the best solution is. I don't know how realistic/possible this is to code but maybe something like if you've taken PvP damage in the last 30 seconds you can't zone? I don't know if the server can differentiate pvp damage and pve damage. If not maybe just add an item with an instant clicky you can debuff people with that prevents zoning. Click item on someone and it applies a 30s debuff that prevents zoning. This could be abused to grief but you always have the option of just killing the person debuffing you. It would have to be restricted to +/- 4 levels or whatever so you don't have 60's spam griefing lvl 20s or whatever.
I guess another solution would be to make it so disconnecting mid-zone still sends your character to the other end of the zoneline for ~30 seconds where you could be killed. This could cause some unfortunate situations where you legit DC during a zone and are helplessly murdered on the other side. But I think the trade off of putting a stop to plugging is probably worth it?
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if you cant kill someone before they plug thats on you