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Old 06-29-2022, 08:04 PM
Eleandra Eleandra is offline
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Join Date: Aug 2017
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Quote:
Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
Now consider this:

As far as we know, charm itself had no fundamental changes from its inception right up to the point where it got nerfed around GoD. How is it exactly that something that was too risky and not worth using all of a sudden is considered way too powerful?

Keep in mind also, that by this point in EQ’s timeline, a caster in cloth was lucky to survive one round of NPC melee. The gap in power between an NPC and a player continued to widen as the game matured. The risk of charming was actually increasing.
The changes were new spells: charm was level capped at 51 (dictate aside; not typically used for regular play, though) through Luclin, so the increasing power gap with mobs didn't much matter. As well, PCs were still level-capped at 60 in luclin, so mobs didn't get much more powerful either, raid targets aside. (And please forgive me, I don't totally remember how AAs actually changed things. I know they affected duration, and maybe resists, but I don't recall they let you charm higher *level* mobs?).

Then came PoP and charm jumped to lvl 64. The difference between a level 51 mob, and a level 64 mob, is *enormous*. Additionally, PoP added an instant free 1500hp rune to enchanters, and much better gearing, lowering risk of charm. And this is when charm really got going widely (sooo much bastion of thunder ... or was it halls of Honor? IT's been a long time), as well as at least some designed raids in PoP which allowed the use of charmed mobs.

This is when people started really noticing the power of charming. Charm was nerfed as or just before Omens of War was coming out, I believe, when the level cap of mobs, characters, and charm would increase yet again. (and GoD generally did have much tougher exp mobs than PoP, iirc.).

Quote:
It was hardware, internet, and general knowledge of the game that changed. It is a fact that these things took exponential leaps over the years. They became the norm rather than the exception. But I really am asking this question too. Something about charm itself may have actually been changed to suddenly make it OP that nobody has found or mentioned. I’m willing to concede when I’m wrong, and if someone can find some evidence of this it would go a long way towards this discussion.
Those things may have mattered too, but I think the level change with the resulting vast increase in charmed mob power was more important, and staring down yet *another* such increase caused the nerf.

Blah blah charm charm.
Last edited by Eleandra; 06-29-2022 at 08:15 PM..
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