Quote:
Originally Posted by Zuglok
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Instanced raid zones.
The current system doesn't work, the "raid scene" on both server has reached toxicity levels beyond description, excluding most of the player base and/or sane people.
Make the raid bosses/zones harder.
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"Toxicity" is an incredibly unhelpful term, people just use it as a lazy synonym for anything they don't like. It is not toxic that some content is dominated by certain guilds. Just join those guilds, most of them even Seal Team have no mandatory raid attendance requirements. Instancing of any kind is completely antithetical to the intended playstyle of p99. It's also very impractical. There are multiple raid targets in Kael, but there are also lots of non-raid reasons to go to kael. Are they supposed to spawn infinite instances of the zone when 7 or 3 day targets spawn? How would that even work? Instancing inherently splits the population into discreet units who almost never have to interact with one another because they can just get welfare dragons whenever is most convenient.
I do agree though that raid encounters should be tweaked\retuned to be harder and more unpredictable. A bunch of clerics staring at a wall to stay out of LOS is still super lame even if it's in an instanced zone.