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Originally Posted by DeathsSilkyMist
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An example is not a fallacy. I never claimed it was a realistic example.
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You literally said "it's rarely the case in real life application that DPS matters." So indeed you are claiming that your idiotic example is something like the norm. When it isn't. That is a fallacy.
Quote:
Originally Posted by DeathsSilkyMist
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Again, your assumption of perfect conditions is just silly, and it blinds you to understanding that a high DPS group can kill less than a lower DPS group.
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Nobody assumed "perfect conditions". Nowhere close to perfect conditions is needed to do exp/faction/item grinding in a way that utilizes most/all of the DPS in a team.
The majority of places in the game where people want to grind, the MOBs are just sitting there like a fucking buffet. It is incredibly easy to control them with Root alone, and the decider on how much you will kill simply comes down to a basic mathematical question of how much damage you are capable of doing and if your group has a sufficient amount of defense to sustain the pace. Being able to potentially kill X amount of MOBs in a given timeframe will result in them doing Y amount of damage, does the team have the heals/slows/regen to match?
And if you aren't in a situation where there are essentially unlimited things to pull, then you still want as much DPS as possible. Higher DPS = faster kills = faster respawn = more progression.
Quote:
Originally Posted by DeathsSilkyMist
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Mages are the most underpowered class on P99, I am sorry.
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Two things are apparent from what you write:
1.) You've never been a high ranked player in any competitive game.
2.) Your understanding of EQ is lagging far behind and/or a Mage killed your family.