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Old 08-01-2022, 07:54 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by greatdane [You must be logged in to view images. Log in or Register.]
The only things that have any meaningful impact on melee DPS is weapon(s) and haste item. The reason people don't screen players for gear before inviting them into group is not that DPS is irrelevant, it's because it's a piece of shit thing to do and also most players have good enough gear to where there isn't significant room for improvements. Nobody's gonna look at an epic rogue and go "pfff, no Vulak dagger? GTFO!"

As long as the basic necessities are covered, DPS is the most important thing in a group. It's just that on the whole, class has far, far more impact on DPS than gear does. Gear has literally no impact on DPS for casters, monks will often be out pulling half the time anyway, and rogues can get their epic from a vending machine. There's no real reason to screen for gear. There is a reason to screen for class, which people very much do, because DPS matters an incredible amount. This is why nobody is happy to take a druid or wizard along as DPS.

It's way too impractical to check someone's gear. What are you gonna do, send them a tell asking them to link their magelo? Have them show up and inspect them, then tell them to leave if they don't meet the standards? But you very much do mind what class they are, you do that yourself 100%, and that's because you know that if you don't have good DPS in the group, it's gonna be a dogshit group and a waste of your time.
There is a small problem with your assertion that "DPS is the most important thing in a group". If it was, then you would screen gear. That is my point. Gear does significantly impact a melee character's DPS. For all you know, the rogue coming into your group doesn't have a haste item. If DPS was really that important, you would by necessity have to screen for gear on melee DPS characters. Otherwise, they just wouldn't be able to perform to your standards. You cannot simultaneously assume DPS is extremely important while also not caring about how much DPS someone does by not performing gear checks. It just doesn't make sense.

Having group members who know how to play the game and a decent group composition is all you really need to run most successful groups. Typically speaking a decent group composition has good utility, which is why utility is generally more important. Obviously there are exceptions to the rule, as some camps are harder than usual, and need more specific compositions to be successful, but most normal camps do not need this.

I agree doing gear checks is a shitty thing to do, but luckily you don't actually have to do them, because DPS isn't as important as you claim[You must be logged in to view images. Log in or Register.]

EDIT: You are also incorrect about gear having no effect on caster DPS. Max mana can very much effect how much DPS a caster is doing. More med time = less casting = less DPS. And to be clear, I include CC and Healing in the "utility" category.
Last edited by DeathsSilkyMist; 08-01-2022 at 08:18 PM..
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