You mostly didn’t see enchanters charming a lot on classic because we didn’t have 5-10 years of kunark followed by velious forever more there after. Expansions rolled out quickly, charming did eventually get nerfed and EQ moved on. There were a few places where ench charm (albeit super dangerous) made otherwise brutal encounters doable. I can’t remember the name of the trial but think that run in Gates of Discord you has to do with a single group with the ass-beater mob that could and would trash a defensive warrior that wasn’t raid geared to the 9s. Having a charmed dog thingy meant you only had to survive the brutality for a few short seconds because the hasted dog would rip it in half.
But a fair bit of the time the dog would break charm and eat the ench before anyone in the group could react. Winning combo was a Ranger (am3/EQ, trueshot, snare and harmony), an ench, a cleric, a defensive warrior … and then you could help carry 2 guild mates through each run for their one time win..
Remember that on classic timeline less than 1/5 or 1/6 of any given server’s population had a single level 60 main character halfway through Luclin. Not only were we all relative noobs but less was known about game mechanics or games at large. I played in highschool on a dial up and we only had one phone line so we’re talking an hour here vs there. I think my highest was maybe 20 before I went off to college in 2001 and had broadband. I played a Ranger then and remember not getting to 60 and having TS/AM3 until at least halfway through the Luclin timeline.
Charming was possible in this era on live but you never saw people doing it much because
-we were all noobs who didn’t know better
-most had bad connections
-the vast majority of any given server was low level
-expansions dropped routinely that eventually pulled the plug on the mechanic
Had it been known or widely used, I’m confident Verant would have nerfed it.
I’m NOT advocating a nerf mind you, but thems the facts
|