Quote:
Originally Posted by SantagarBrax
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The entire design of the game is competition based. If you have a problem with that, take it up with Brad, Steve, and Bill..along with all of the other dev's from said era.
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Didn't read the rest of this trashfire thread but just wanted to point out that lack of sufficient tech/knowledge/foresight at the time of EQ's development to launch with instances does NOT equal intention to create a competitive (lol) pve mmo. EQ was mostly first of its kind. A lot of shit happened just by accident and they had no way to predict how popular it would become and what measures people would go to just to monopolize dragon pixels. I've seen this retarded argument used by the pro EQ neckbeardery crowd several times and it has absolutely no basis in reality. EQ devs (including Brad and several others from the original team) were still working on EQ when instances were first added. They would have added them sooner if the tech at the time could support it. It wasn't intentionally left out cause they thought poopsocking was a cool gameplay feature. You have to be braindead to believe that.