Quote:
Originally Posted by Danth
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Big difference between disco and myconids. Are your fungus king groups regularly trying to root/rot all those priests and reavers? Mine sure didn't and with the resist rates being what they were I don't see why they would have wanted to. Definitely have done plenty of the multi-target-dotting in weaker areas especially when someone wanted experience but we were talking all 60's here.
At any rate we seem to be on the same page more or less in that neither shaman nor magician is quite in the top tier for rounding out this particular group. That's good enough for me. My vote's for third enchanter or necromancer.
Danth
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In a Fungi King group you don't pick a Mage. The normal setup would be Monk or SK/Enchanter/Shaman and a Cleric (player or alt camped for reses). People try not to run a 6 man group so everybody has a better shot at a tunic.
Fungi King is a perfect example of a camp where you aren't trying to maximize DPS. You want safety so you can keep the camp. Nothing is worse than a wipe and another group moves in. That is why a Shaman's utility is so important for Fungi King camp. You don't need to root/rot mobs because the puller isn't trying to bring in a bunch of mobs. You just kill the PH.