OP didn't pick a Mage at all, which means the pro-Mage side lost
[You must be logged in to view images. Log in or Register.] Utility (Necromancer) won over a bit more DPS. It's the same reason you would pick a Shaman. A bit of DPS doesn't generally matter much.
I am not sure why you are taking their side cyxthryth. Since you came in hot with some weird take on an older thread, I can only assume you just have a grudge against me.
Just because I didn't provide evidence in the asked for manner, doesn't make it invalid, or lesser than Troxx's. As I said before, my data is actually provable, and his isn't. That makes it superior. I am not saying he is lying. The problem is his own data backs up my points, and his only excuse for that is "my parser isn't working correctly, it either bugged out or undervalued DPS". It is up to him to prove that his parser is indeed lowering his MAGE's DPS by 30%, and not just the puller.
I have not move goalposts at all. We are comparing DPS. I got the data for that. The only goalpost moving being done are the people claiming that data which isn't gathered in Troxx's manner is invalid. That is the semantic game being played because his data is proving my points.
For people interested in the topic at hand, the real data so far:
Quote:
Originally Posted by DeathsSilkyMist
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Here is Troxx's data for reference. It is using his own standards of being in a group for an extended period of time. He is doing... 79 DPS (without damage shield). It is the precise number I calculated. His DPS is 40 simply because he is nuking more per encounter, but math-wise this also means they aren't pulling mobs that fast. His previous encounter data shows an average kill speed of 36 seconds, and he has yet to provide average kill speed for this data set.
There are two ways you can interpret this data:
1. You can believe Troxx, who is claiming his DPS parser is undervaluing the data by 30%. If that is true, then honestly all of the data he has posted so far is meaningless because his parser is wrong, and he needs to get a better parser.
2. GamParse did it's job and parsed Troxx's DPS correctly. The reason why he thinks the data is undervalued by 30% is because his similarly equipped Monk can do 70 DPS when he isn't pulling. That is where he is getting the 30% number, 70 x 0.7 = 49. The flaw in Troxx's logic is the Monk is only losing 30% DPS because he is pulling, NOT because the parser is wrong. Troxx isn't pulling, he is just sitting in camp DPSing and parsing. He is not losing any DPS, so there is no 30% loss for him. He is basically falsely assuming that if the Monk loses 30% DPS, everybody else is losing 30% DPS too. The parser is correct, and Troxx is wrong.
Either way, he basically has nothing to back up his silly points. The burden of proof now lies on him to either provide better data, or prove his parser is undervaluing all DPS by 30%, and not just the Monk who is pulling lol.
https://www.project1999.com/forums/s...&postcount=638 - Here is real objective data for DPS comparisons between a Mage and a Shaman, using a level 49 Sebilis Mob. A Shaman can do 55.2 DPS, a Mage can do 82.7 with damage shield. The difference is only 27.5 DPS. This is a level 60 Mage vs. a level 60 Shaman, no clickies or mana buffs, and assuming the group is killing a mob every 36 seconds.
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