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Old 09-01-2022, 03:29 PM
Kich867 Kich867 is offline
Fire Giant


Join Date: Aug 2014
Posts: 682
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Quote:
Originally Posted by unsunghero [You must be logged in to view images. Log in or Register.]
Speaking of boring, I think the amount of weight applied to this in terms of rankings is pretty subjective

Myself, I can’t imagine how people play melee classes that only hit the same one or two buttons to kick or backstab every few seconds after turning on auto-attack. That just seems mind-numbingly boring to me. I’m assuming being a class that tends to group more helps bc then you have some group chatter to interact with

I even think using animation pets as enchanter is stick a pencil in my eye dull. I’ll do it when I’m farming green mobs that don’t give exp because it’s smoother at that point than charming and the 50% exp loss to the pet doesn’t matter when mobs don’t give xp anyway. But can’t even give the pet commands, just cast one slow on the mob and listen to the annoying never-ending werewolf growls (from boon buff on pet) on repeat for a few minutes, weeeee
In group play I do find playing a warrior one of the most fun classes even though they basically hit Kick and Taunt.

There's a lot of spatial awareness / mob placement / aggro management things going on that are fun. When you're pulling and tanking there's a lot to keep track of mentally--whereas when I play my Cleric/Wizard/Druid in a group, I zone out pretty fuckin hard even if I have to do a lot.

Really the only excitement from those classes is when things go wrong and I can flex on recovering the situation. If it's just smooth sailing solo pulls for 4 hours casters can get pretty boring.

That being said, so far I haven't found a class I don't enjoy playing in groups in some capacity. Even on the wizard, I like ending fights with a nuke to just wipe the thing out.
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