Quote:
Originally Posted by Gloomlord
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We've already established that the healing counts as the "utility", along with all their other spells which are not DPS.
And, for the last time, we've already established that DPS in 4th slot is not "irrelevant".
Yeah, I'm beginning to see what Plsnoban was saying. You can't be reasoned with. You've already lost the argument more than 100 pages ago, but you're so insane and unintelligent you can't realise this.
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I am being reasonable. You just aren't explaining what you mean. I 100% disagree with the statement that Shaman utility is irrelevant. It opens up camps you couldn't do if you had a Mage. It also increases your groups survivability.
It is obvious you care about group survivability (and thus utility), or you would pick 3 Enchanters and a Cleric, or 4 Enchanters if you think DPS is the end-all-be-all. You cannot simultaneously argue a group with 2x Enchanters and Cleric aren't going to use a Shaman's utility, but it's too risky to bring a 3rd Enchanter, so you pick Mage instead.
If you want to claim Shaman DPS is irrelevant (50 DPS), you need to either show Mage DPS is higher than the current data shows, or show 30 extra DPS from bringing the Mage is changing your group in some fundamental way.
I am not sure why you need to resort to insults instead of explaining this.