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Originally Posted by Crede
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Am I the only one who finds it amusing that DSM refuses to have a discussion with cyxthryth? He claims he's a troll, but honestly just think he's afraid to play his forum chess game with him because he doesn't know how to respond to his rebuttals.
The 2 goalpost shifts by DSM(5th pocket cleric & DPS breakpoint) pretty much confirms the fact that shamans are useless(they can't cheal/rez & you can hit the dps breakpoint without them. They really bring nothing to the table, this is why you don't really see enchanter/cleric/shaman trios, the enchanter/cleric knows they just don't need a shaman.
There's honestly no point in continuing to argue with him. You will not convince him otherwise, the majority of us know the truth.
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You can look at cyxthryth's post history. It is all just literal nonsense. It is not anywhere close to a normal discussion. His first post in this thread was him saying he was angry at me for my opinion in another thread. It is clear he isn't here to have a discussion. All of his posts on this forum are just copy/pasted nonsense that he thinks is a mimicry of me. There is a reason why literally nobody engages with him, even the other posters who are against me.
Pocket clerics are not moving the goal posts, since nobody said that was a limitation. I am sorry you think simply talking about facts in Everquest is moving goalposts. That simply isn't true.
DPS Breakpoints have been my argument since page 2:
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Originally Posted by DeathsSilkyMist
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The Enchanters are providing the vast majority of the DPS via charmed pets. The Mage pet isn't doing that much hehe. Shamans can do fine DPS-wise.
Shaman pet has 2400 HP with FoS, and you can Torpor it. That is decently tanky. A Water pet only has 2500 HP hehe. It is providing security just fine, plus all the Shaman healing/slows/buffs.
I am not considering Epic Pets, because that is just really rare hehe. There are a LOT more Torpor Shamans than Epic Mages.
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I didn't think I would have to explain how DPS worked on page 2, so I thought this would be a simple enough explanation. Clearly I was wrong.
To your point about trios, you typically see something like Shaman/Enchanter/Monk, there is no cleric at all. Shamans are generally preferred in Duos and Trios because their extra utility is more useful, and CH isn't needed for most content.
Shaman doesn't magically become less useful when you go from a trio to four people. That is the thing I find the most amazing. People will agree Shamans are great in duos and trios, but suddenly they offer nothing in four man groups. It is some great mental gymnastics to watch.