Quote:
Originally Posted by PlsNoBan
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You gain more kills with more DPS if you don't kill 3 spawns and go AFK. This is another dishonest argument that's hell bent on changing the variables as much as possible to favor shaman. You couldn't make an honest argument if your life depended on it.
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It is not. It depends on how many kills you get per hour.
If you are killing 20 mobs per 30 minutes, you are saving 4 x 20 = 80 seconds per 30 minutes.
That means you are saving 160 seconds per hour. To get another spawn cycle, you would need to wait 1800 seconds / 160 seconds = 11 hours. It's really simple math.
20 Mobs in a place like Chardok is a lot, since they are much harder. At that point the Shaman can DoT to increase their DPS.
If you are pulling trash like Sebilis Mobs, the Shaman can root/rot for extra DPS, and the gap shrinks between a Mage and a Shaman further.
Remember that I am using the Mage's best DPS too (an Epic Mage). We haven't gotten raw logs of what a Water Pet's DPS looks like, so we don't know the difference there. The reality is most Mages don't have their Epics.